HastiludiumHastiludium
In Development
Hastiludium

Forge your legend.
Rule the tournament.

A medieval management game where you recruit warriors, build your team, and battle for glory in jousts, duels, and melees.

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What is Hastiludium?

Hastiludium is an online medieval management game inspired by Football Manager. Build your roster, shape your tactics between each combat phase, and let your strategy decide the outcome.

6Fighters per team
3Combat rounds
PureStrategy
PermanentPermadeath

The gameplay loop

Recruit
Train
Equip
Compose
Fight
Progress

Features

Joust
1v1 on horseback. Victory grants your team a devastating opening charge through enemy ranks at the start of the melee.
Duel
1v1 on foot. A decisive round that can end the match early - sweeping the first two rounds skips the melee entirely.
Melee 4v4
Four warriors per side. Fighters from rounds 1 and 2 return with 30% HP restored. The jousting winner charges first.
Fighter Market
Recruit, buy, and sell fighters. Young prospects or battle-hardened veterans - every decision shapes your dynasty.
Progression & Age
Fighters age and evolve. Young fighters progress faster; veterans perform immediately. Death is permanent.
Honor & Traits
Honor grants cumulative stat bonuses. Unique traits and historical origins shape each fighter's behavior in combat.

The 3-round combat system

Set your strategy before each phase. When the battle begins, your preparation speaks for you.

Two fighters clash on horseback. The winner triggers a devastating opening charge through all enemy combatants when the melee begins. Each enemy attempts to dodge individually based on their Agility stat.

The same two fighters meet in single combat on foot. Win both rounds in a row, and the match ends immediately - no melee required. A tactical opportunity to spare your best warriors.

Both teams field four warriors. Fighters from rounds 1 and 2 return with 30% of their max HP restored. If neither team swept the first two rounds, the melee determines the final winner.

Development roadmap

Phase 0 - Combat EngineDone

100,000 simulations validated. ~50% win rate on identical teams.

Phase 1 - Landing PageIn progress

You are here.

Phase 2 - AuthenticationPlanned

Email + password sign-up, email verification via Resend.

Phase 3 - Engine IntegrationPlanned

Combat engine integrated into the main app as server-side code.

Phase 4 - Solo ProgressionPlanned

Fighters, training, market, and first complete season.

Phase 5 - PvP MultiplayerPlanned

Real-time match broadcasting, leagues and rankings.